Ira Leon Fay

I am an Assistant Professor of Game Design & Development at Quinnipiac University.

Prior to being a professor, I was a Senior Game Designer at Electronic Arts, working within the Pogo division. I designed several top web games, and led Pogo's Mobile Games team, which created games for iPhone, iPad, and Android.

My published Pogo games include:
Pogo Games, five of the most popular Pogo games customized for iPhone and iPod touch in a single free app.
Released December 2010 (free app, peak rank on App Store: #1)
Also released on Android in April 2012
Poppit Sprint, an original fast-paced puzzle game. Unique powerups on each level.
Released October 2010 (free web game, #1 game in Pogo Games app)
G.I. Joe: Renegades, a complex and detailed tactics game using the G.I. Joe license.
Released October 2010 (free web game, top game on Hasbro's Hubworld)
Battleship, the classic Hasbro game with added powerups and new game modes.
Released October 2009 (free web game, top 10 game)
Lottso! Express, a bingo-plus-lottery-scratchers game.
Released April 2009 (free web game, top 10 game)
Operation Mania, a time management game based on the classic Hasbro boardgame Operation.
Released August 2008 (downloadable and retail for PC)
Mahjong Safari, a tile matching game with a safari theme, unique match mechanic, and collectible tiles.
Released March 2008 (free web game, 3.8 million lifetime unique players as of May 2009)
Word Whomp Widget, a Flash version of Pogo's popular Word Whomp game,
released on all major social networking sites, including Facebook and MySpace.
Released January 2008 (free Flash game)
Bingo Luau, a bingo game with a prediction feature, team bonus, and extra balls.
Released July 2007 (free web game, 5.8 million lifetime unique players as of May 2009)
Tumble Bees, a word game that's a mix of Tetris and Boggle.
Released February 2007 (free web game)

I was also a co-designer for two expansions to Agricola, one of the best board games I've played:
Agricola: Gamers' Deck, a collaboratively designed expansion to the boardgame Agricola.
Released December 2010 (#2 on boardgamegeek.com)
Agricola: World Champion Deck (2011), a collaboratively designed expansion to the boardgame Agricola.
Released November 2011 at the Austrian Spielfest for the first Agricola World Championship.

Prior to Pogo, I worked on an X-Men game at Z-Axis (owned by Activision) in the San Francisco bay area.

In May 2004, I graduated with a Masters degree from the Entertainment Technology Center at Carnegie Mellon University. Feel free to check out the fun projects that go on there. I worked on:

During the Summer of 2003, I worked as an intern at Disney VR Studios, programming on ToonTown Online, a massively multiplayer game for kids. In Fall 2003, I did a co-op at Maxis (makers of The Sims, SimCity, etc.) as a producer for The Sims 2.

I spend most of my free time swing dancing, playing Ultimate Frisbee, playing native american flute, and of course playing games.

Feel free to contact me.