Prior to being a professor, I was a Senior Game Designer at Electronic Arts, working within the Pogo division. I designed several top web games, and led Pogo's Mobile Games team, which created games for iPhone, iPad, and Android.
My published Pogo games include:
| Pogo Games,
five of the most popular Pogo games customized for iPhone and
iPod touch in a single free app. Released December 2010 (free app, peak rank on App Store: #1) Also released on Android in April 2012 |
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| Poppit Sprint,
an original fast-paced puzzle game. Unique powerups on each level. Released October 2010 (free web game, #1 game in Pogo Games app) |
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| G.I. Joe: Renegades,
a complex and detailed tactics game using the G.I. Joe license. Released October 2010 (free web game, top game on Hasbro's Hubworld) |
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| Battleship,
the classic Hasbro game with added powerups and new game modes. Released October 2009 (free web game, top 10 game) |
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| Lottso!
Express, a bingo-plus-lottery-scratchers game. Released April 2009 (free web game, top 10 game) |
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| Operation
Mania, a time management game based on the classic
Hasbro boardgame Operation. Released August 2008 (downloadable and retail for PC) |
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| Mahjong
Safari, a tile matching game with a safari
theme, unique match mechanic, and collectible tiles. Released March 2008 (free web game, 3.8 million lifetime unique players as of May 2009) |
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| Word Whomp Widget,
a Flash version of Pogo's popular Word Whomp game, released on all major social networking sites, including Facebook and MySpace. Released January 2008 (free Flash game) |
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| Bingo Luau,
a bingo game with a prediction feature, team bonus, and
extra balls. Released July 2007 (free web game, 5.8 million lifetime unique players as of May 2009) |
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| Tumble Bees,
a word game that's a mix of Tetris and Boggle. Released February 2007 (free web game) |
I was also a co-designer for two expansions to Agricola, one of the best board games I've played:
| Agricola: Gamers' Deck,
a collaboratively designed expansion to the boardgame Agricola. Released December 2010 (#2 on boardgamegeek.com) |
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| Agricola:
World Champion Deck (2011),
a collaboratively designed expansion to the boardgame Agricola. Released November 2011 at the Austrian Spielfest for the first Agricola World Championship. |
Prior to Pogo, I worked on an X-Men game at Z-Axis (owned by Activision) in the San Francisco bay area.
In May 2004, I graduated with a Masters degree from the Entertainment Technology Center at Carnegie Mellon University. Feel free to check out the fun projects that go on there. I worked on:
During the Summer of 2003, I worked as an intern at Disney VR Studios, programming on ToonTown Online, a massively multiplayer game for kids. In Fall 2003, I did a co-op at Maxis (makers of The Sims, SimCity, etc.) as a producer for The Sims 2.
I spend most of my free time swing dancing, playing Ultimate Frisbee, playing native american flute, and of course playing games.
Feel free to contact me.