A LotR LCG card drawing simulation with 1000 games
The percentage of games that had 4+ extra enemies was
43%
.
The average number of rounds required was
7.2
.
The average number of extra enemies was
3.3
.
This simulation assumes:
Solo game
One shadow card per round, and that's the only way enemies ever get returned to the staging area.
Enemies are never destroyed while in the staging area.
Enemies are destroyed once engaged, unless they return to the staging area.
No cards both accelerate the number of rounds AND have surge.
Rounds
Games
Sum
0
0
0
1
0
0
2
0
0
3
0
0
4
0
0
5
10
10
6
160
170
7
488
658
8
293
951
9
49
1000
Extra
Enemies
Games
Sum
0
4
4
1
53
57
2
230
287
3
283
570
4
259
829
5
128
957
6
35
992
7
8
1000
8
0
1000
9
0
1000
Card Type
Normal
Surge
Accelerator
to Staging
Accelerator
to Engaged
Enemies:
Locations:
Treacheries:
# of Shadow effects
that return to Staging:
Rounds:
# of Trials:
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!